Thursday, 7 September 2017


After finishing my steel metal, I've decided to add some details to make my undead warrior more realistic. So I've painted some battle damage on the armor. The effect is very simple to do and it's a cool added value to the overall result.
Paint your damage in black and underline the reflection of the light in silver on the lower part of the damage. And you have a 3D effect on your flat surface. Quick and simple.
I've also created a little bit of weathering just to make the armor even more broken looking. I've painted the rust with orange brown focusing the effect on the deep spot (including the fake battle damage).
I've decided to go very easy with the rust because I want to keep my color hue the most colder as possible which is quite incompatible with the orange of the rust.  

Enough with the steel metal, it's time to proceed with the golden part of the armor.
Following the same principle than the other color of the mini, I've choosen a cold color for my gold. So pale gold (warcolour) with a drop of black to desature it and a drop of blue to make it colder.
 The result is a fondation of pale greenish gold.

Then I've worked the shades with a first washe of Dark Sepia (secret weapon) and a second wash for the extreme shades of Dark Sepia + Black ink (warcolour) then finished the shading process with a glaze of purple ink (warcolour) always for the extreme shades.

 For the highlights, I've come back first on the light zone with my fondation of pale gold and then increase the light adding silver (warcolour) to the mix until reach pure silver for the extreme lights.
Then some glazes of green ink (warcolour) in the mid light area and finally some touches of turquoise on the deeper textured area to create some verd-de-gris.


That's all for today. Next step: the horns.

Monday, 28 August 2017


A little bit of advancement with my Almighty Skull.
I've decided to work with true metal for the armor parts. I've tried to follow the good tips of Ben Komets on his TMM tutorial.
The most difficult part with true metal is to make it interesting in term of color and not only "metal looking". By the way, mixing pure color to the metal recipe and applying inks you can reach interesting results.
Unfortunatly, my pics are not good enough to catch the color reflections but at least you have an idea of the overall results.
It still in progress because I've planned to paint some damages and weathering to make the skull warrior more credible.     

So about the method:
Surface: pure black
The base color has been painted in wet blending mixing Steel (with a touch of blue), black metal and silver following light and shadows of course.
The shades has been increased first with washes of black metal + pure black and then with washes of Black armor (secret weapon).
The higlights has been increased with pure silver I've added to the blue steel I've used for the base color.
For the color variation, I've used very diluted glazes of dark brown ink in the mid shades and blue ink for the mid lights.

Next step: damages and weathering on steel part. If I 've found enough time maybe I will work also on the golden parts. 

Tuesday, 22 August 2017

[ZOMBICIDE] undead in the mist

I'm having some logistic problem in this period due to some maintenance I'm doing at home. So it's quite complicated to find time and space for my hobby.
As I cannot paint, I play.
This week-end we tried a new Zombicide mission of the saison 1. It was the opportunity to put my painted mini on the table.
Meanwhile I was shooting some pics, the smoke of my friend's electric sigarette had covered the gameboard.
I just wanted to share with you the special effect.
Nothing it's more satisfactory than a game with yours painted miniatures.


Wednesday, 2 August 2017


Massive Voodoo has launched the MV Challenge 2017.
It's the opportunity for me to partecipate to an other painting contest. I have realized than painting with rules and deadline is a very good way to improve and if the theme of the contest is fun, it's even better.
This year Massive Voodoo proposes two contests:
_ Base with water where you have to build a water-themed based alone.
_ Walt Disney Infinity where you must repaint a Disney Infinity figure. I've choosen to repaint one of this Disney figure. There is a lot of choice in the Infinity range with Pixar, Star War, Marvel and other film of the brand.
At the end I've decided to repaint Merida from the Pixar's Brave. She's a cool character and the difference between the infinity design and the original is also an opportunity to play with the treatment of the different elements as MV let complete freedom in term of creativity.

The deadline is on October the 19th, I suppose it let me enough time to create also a nice base for my princess and maybe do some small conversions. 

Wednesday, 26 July 2017


After a break away from my pencils, I've finally come back and decided to start painting my Rackham Acheron undead army. Inspired by the new Game of Thrones season, I've choosen to paint my army in a frozen atmosphere. It's also an opportunity for me to try new techniques as I've never created winter and snow base.
Flying on the wave of motivation, I've decided to kick off with the biggest piece of the undead serie: Le Grand Crane ( the Almighty Skull) . It's not only the biggest in term of army point as he's a "living legend" which is, in Confrontation game, the most powerful unit of the army but it also in literary the biggest miniature.
The guy is a massive skull warrior, the skeleton I put on the base give you an idea of the scale. Considering he's a metal miniature, that's also mean he's very heavy. In fact I've struggle a lot to put together and consolidate the different pieces and the base.
The wooden pike I've placed on the base are not only for aesthetic purpose but to maintain the cork under the weight of the mini.  
In term of painting, Le Grand Crane is going to be challenging. Not only because he's large but due to the profusion of elements in the sculpture, each of them heavily textured.
Fortunatly the most confusing part of the sculpture is on his back which will be mostly hidden by the huge cloak (which will be itself a challenge in the challenge).
After a black and white priming, I've started to paint to face and the skin parts. Because the colours hue will be mainly cold, I've tried to put some magic effect on his eyes with flashy orange just to create a contrasting focus on his face.
I think it's too soon to understand if the idea is good...